| | |
| | | return assetVersions;
|
| | | } |
| | | |
| | | public static AssetVersion GetAssetVersion(string _assetBundleName)
|
| | | public static AssetVersion GetAssetVersion(string assetKey)
|
| | | {
|
| | | if (assetVersions.ContainsKey(_assetBundleName))
|
| | | if (assetVersions.ContainsKey(assetKey))
|
| | | {
|
| | | return assetVersions[_assetBundleName];
|
| | | return assetVersions[assetKey];
|
| | | }
|
| | | else
|
| | | {
|
| | |
| | | }
|
| | | } |
| | | |
| | | public static bool IsAssetValid(string assetKey)
|
| | | {
|
| | | if (assetVersions.ContainsKey(assetKey)) |
| | | { |
| | | return assetVersions[assetKey].localValid; |
| | | }
|
| | | else
|
| | | {
|
| | | if (VersionUtility.Instance.NeedDownAsset()) |
| | | { |
| | | return false; |
| | | }
|
| | | else
|
| | | {
|
| | | return true;
|
| | | }
|
| | | }
|
| | | } |
| | | |
| | | public static string GetAssetFilePath(string _assetKey)
|
| | | {
|
| | | var path = string.Empty;
|