| | |
| | | WindowCenter.Instance.Close<DailyQuestWin>();
|
| | | WindowCenter.Instance.Open<CrossServerWin>();
|
| | | break;
|
| | | case DailyQuestType.AllianceBoss1:
|
| | | case DailyQuestType.AllianceBoss:
|
| | | GotoAllianceBoss(_id, 0);
|
| | | break;
|
| | | case DailyQuestType.AllianceBoss2:
|
| | | GotoAllianceBoss(_id, 1);
|
| | | break;
|
| | | default:
|
| | | CSharpCallLua.GotoLuaDailyQuest(_id);
|
| | |
| | |
|
| | | private void GotoAllianceBoss(int id, int lineId)
|
| | | {
|
| | | dungeonModel.currentDungeon = new Dungeon(AllianceBossModel.DATAMAPID, lineId);
|
| | | AllianceBossEntranceWin.dailyQuestId = id;
|
| | | WindowCenter.Instance.Open<AllianceBossEntranceWin>();
|
| | | WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 3);
|
| | | }
|
| | |
|
| | | private void GotoTreasureCollectSoul()
|