| | |
| | | var treasureConfig = TreasureConfig.Get(_treasureId);
|
| | | treasureModel.currentCategory = (TreasureCategory)treasureConfig.Category;
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | | var _unlockTreasure = treasureModel.GetTreasureUnlockShow(treasureModel.currentCategory);
|
| | | var _unlockTreasure = treasureModel.IsRequireUnlockAnim(treasureModel.currentCategory);
|
| | | if (_unlockTreasure != 0)
|
| | | {
|
| | | treasureModel.treasureGotoId = _unlockTreasure;
|
| | |
| | | var treasureConfig = TreasureConfig.Get(_treasureId);
|
| | | treasureModel.currentCategory = (TreasureCategory)treasureConfig.Category;
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | | var _unlockTreasure = treasureModel.GetTreasureUnlockShow(treasureModel.currentCategory);
|
| | | var _unlockTreasure = treasureModel.IsRequireUnlockAnim(treasureModel.currentCategory);
|
| | | if (_unlockTreasure != 0)
|
| | | {
|
| | | treasureModel.treasureGotoId = _unlockTreasure;
|