少年修仙传客户端代码仓库
client_Wu Xijin
2018-10-22 2da6556c080e680286ce5e8f93b322bdb5a35259
Core/ResModule/AssetBundle/AssetBundleUtility.cs
@@ -4,6 +4,7 @@
using System.Collections.Generic;
using UnityEngine;
[XLua.LuaCallCSharp]
public class AssetBundleUtility : SingletonMonobehaviour<AssetBundleUtility>
{
    private List<AssetBundleInfo> m_AssetBundleInfoList = new List<AssetBundleInfo>();
@@ -28,7 +29,7 @@
    }
    public IEnumerator InitalizeUIResources()
    {
    {
#if !UNITY_IOS
        yield return StartCoroutine(Co_LoadAssetBundle(ResourcesPath.windowFileBundleName));
        yield return StartCoroutine(Co_LoadAssetBundle(ResourcesPath.uiprefabFileBundleName));
@@ -245,7 +246,7 @@
#endif
            Sync_LoadAssetBundle(assetBundleName);
            if (m_AssetBundleDict.ContainsKey(assetBundleName))
            if (m_AssetBundleDict.ContainsKey(assetBundleName))
            {
                if (_type != null)
                {