Core/ResModule/AssetBundle/AssetBundleUtility.cs
@@ -4,6 +4,7 @@ using System.Collections.Generic; using UnityEngine; [XLua.LuaCallCSharp] public class AssetBundleUtility : SingletonMonobehaviour<AssetBundleUtility> { private List<AssetBundleInfo> m_AssetBundleInfoList = new List<AssetBundleInfo>();