System/AssetVersion/DownLoadAndDiscompressTask.cs
@@ -5,7 +5,9 @@ using Snxxz.UI; using System.Threading; [XLua.LuaCallCSharp] public class DownLoadAndDiscompressTask : Singleton<DownLoadAndDiscompressTask> { public const int BYTE_PER_KILOBYTE = 1024; public const int BYTE_PER_MILLIONBYTE = 1048576;