System/Debug/DebugUtility.cs
@@ -5,6 +5,7 @@ using LitJson; using System.IO; [XLua.LuaCallCSharp] public class DebugUtility : Singleton<DebugUtility> { const string url = "http://pub.game.2460web.com:11000/dbg_player/?"; @@ -12,11 +13,9 @@ GameObject debugRoot; bool m_DebugAccount = false; public bool debugAccount { public bool debugAccount { get { return m_DebugAccount; } private set { private set { if (m_DebugAccount != value) { m_DebugAccount = value;