System/KnapSack/New/KnapSackEventMgr.cs @@ -2,7 +2,9 @@ using UnityEngine; using Snxxz.UI; [XLua.LuaCallCSharp] public class KnapSackEventMgr : Singleton<KnapSackEventMgr> { public Action<GameObject> AddEquipWinTempObjEvent;