Core/GameEngine/Model/TelPartialConfig/tagChinSkillConfig.cs
@@ -119,7 +119,7 @@ { foreach (var skill in skillIds) { var config = Config.Instance.Get<SkillConfig>(skill); var config = SkillConfig.Get(skill); if (config != null && (config.UseType == 0 || config.UseType == 1 << job)) { return skill;