Core/GameEngine/Model/TelPartialConfig/tagPlayerLVConfig.cs
@@ -5,7 +5,7 @@ { public static Int64 GetExpByPlayerLv(int lv) { PlayerLVConfig cfg = Config.Instance.Get<PlayerLVConfig>(lv); PlayerLVConfig cfg = PlayerLVConfig.Get(lv); if (cfg != null) { return (Int64)cfg.EXP1 * 100000000 + (Int64)cfg.EXP2; }