Fight/Stage/MapEditor/GuideDialogueWin.cs
@@ -125,7 +125,7 @@ private void InitDialogInfo(int id) { m_DialogConfig = Config.Instance.Get<DialogConfig>(id); m_DialogConfig = DialogConfig.Get(id); if (m_DialogConfig == null) { @@ -152,7 +152,7 @@ npcName.text = m_DialogConfig.name; npcContent.text = m_DialogConfig.content; var npcConfig = Config.Instance.Get<NPCConfig>(m_DialogConfig.npcId); var npcConfig = NPCConfig.Get(m_DialogConfig.npcId); var data = new UI3DNPCExhibitionData() { npcId = m_DialogConfig.npcId,