System/Chat/ChatBubbleSelectBehaviour.cs
@@ -75,7 +75,7 @@ if (model.TryGetBubble(id, out bubble)) { bubbleId = id; var config = Config.Instance.Get<ChatBubbleBoxConfig>(bubbleId); var config = ChatBubbleBoxConfig.Get(bubbleId); m_BubbleName.text = config.Name; m_Icon.SetSprite(config.Icon); DisplayState(); @@ -95,7 +95,7 @@ { var got = model.IsBubbleGot(bubbleId); m_ContainerUnGet.gameObject.SetActive(!got); var config = Config.Instance.Get<ChatBubbleBoxConfig>(bubbleId); var config = ChatBubbleBoxConfig.Get(bubbleId); if (!got) { m_Condition.text = config.GainTip;