| | |
| | |
|
| | | void ParseConfig()
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| | | {
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| | | var config = Config.Instance.Get<FuncConfigConfig>("XjmjGuardian");
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| | | var config = FuncConfigConfig.Get("XjmjGuardian");
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| | | fairyLandGuardItems.AddRange(ConfigParse.GetMultipleStr<int>(config.Numerical1));
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| | | fairyLandGuardItems.Sort(Compare);
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| | |
|
| | | config = Config.Instance.Get<FuncConfigConfig>("GuardianSpeed");
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| | | config = FuncConfigConfig.Get("GuardianSpeed");
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| | | speed = float.Parse(config.Numerical1);
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| | | stopAnimationSpeed = float.Parse(config.Numerical2);
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| | | pickUpSfxSpeed = float.Parse(config.Numerical3);
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| | |
|
| | | config = Config.Instance.Get<FuncConfigConfig>("GuardianPickupRange");
|
| | | config = FuncConfigConfig.Get("GuardianPickupRange");
|
| | | pickUpViewRange = float.Parse(config.Numerical1);
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| | | pickUpAreaRange = float.Parse(config.Numerical2);
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| | |
|
| | | config = Config.Instance.Get<FuncConfigConfig>("GuardianTraceRange");
|
| | | config = FuncConfigConfig.Get("GuardianTraceRange");
|
| | | traceRange = float.Parse(config.Numerical1);
|
| | | resetDistance = float.Parse(config.Numerical2);
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| | |
|
| | | config = Config.Instance.Get<FuncConfigConfig>("GuardianImpendRange");
|
| | | config = FuncConfigConfig.Get("GuardianImpendRange");
|
| | | impendRange = float.Parse(config.Numerical1);
|
| | |
|
| | | config = Config.Instance.Get<FuncConfigConfig>("GuardianRandomIdle");
|
| | | config = FuncConfigConfig.Get("GuardianRandomIdle");
|
| | | idleTimeMin = float.Parse(config.Numerical1);
|
| | | idleTimeMax = float.Parse(config.Numerical2);
|
| | |
|
| | | config = Config.Instance.Get<FuncConfigConfig>("GuardianHigh");
|
| | | config = FuncConfigConfig.Get("GuardianHigh");
|
| | | height = float.Parse(config.Numerical1);
|
| | | }
|
| | | #endregion
|