| | |
| | | else
|
| | | {
|
| | | var playerLevel = PlayerDatas.Instance.baseData.LV == 0 ? PlayerDatas.Instance.loginInfo.LV : PlayerDatas.Instance.baseData.LV;
|
| | | var mapResConfig = Config.Instance.Get<MapResourcesConfig>(targetMapResId);
|
| | | var mapResConfig = MapResourcesConfig.Get(targetMapResId);
|
| | | if (mapResConfig != null)
|
| | | {
|
| | | var loadingBackGroudConfig = LoadingBackGroundConfig.Get(mapResConfig.DataID, mapResConfig.LineID);
|
| | |
| | | var functions = new List<int>() { configs[0].ID, configs[1].ID, configs[2].ID, configs[3].ID };
|
| | | for (int i = 4; i < configs.Count; i++)
|
| | | {
|
| | | var config = Config.Instance.Get<LoadingFunctionConfig>(functions[2]);
|
| | | var config = LoadingFunctionConfig.Get(functions[2]);
|
| | | if (_level >= config.Level)
|
| | | {
|
| | | functions.RemoveAt(0);
|