少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-13 2df58aeacbf1177ec01167bdeccfe89d6a8d5804
System/MainInterfacePanel/FunctionForecastTip.cs
@@ -47,7 +47,7 @@
        private void OnFuncStateChangeEvent(int obj)
        {
            var config = Config.Instance.Get<FunctionForecastConfig>(obj);
            var config = FunctionForecastConfig.Get(obj);
            if (config != null)
            {
                DataAssignment();
@@ -118,15 +118,15 @@
            m_Information_reward.gameObject.SetActive(false);
            _NameText.gameObject.SetActive(true);
            _Information.gameObject.SetActive(true);
            _FunctionIcon.SetSprite(Config.Instance.Get<FunctionForecastConfig>(ID).FuncIconKey);
            _NameText.text = Config.Instance.Get<FunctionForecastConfig>(ID).Describe;
            FuncOpenLVConfig funcoPenConfig = Config.Instance.Get<FuncOpenLVConfig>(ID);
            _FunctionIcon.SetSprite(FunctionForecastConfig.Get(ID).FuncIconKey);
            _NameText.text = FunctionForecastConfig.Get(ID).Describe;
            FuncOpenLVConfig funcoPenConfig = FuncOpenLVConfig.Get(ID);
            if (funcoPenConfig.LimitMagicWeapon != 0 || funcoPenConfig.LimitMissionID != 0)
            {
                if (funcoPenConfig.LimitMagicWeapon != 0)
                {
                    int faBaoID = funcoPenConfig.LimitMagicWeapon / 100;
                    TreasureConfig treasure = Config.Instance.Get<TreasureConfig>(faBaoID);
                    TreasureConfig treasure = TreasureConfig.Get(faBaoID);
                    _Information.text = string.Format(Language.Get("FuncFBOpen"), treasure.Name);
                    return;
                }