| | |
| | | ElectricQuantity = SDKUtility.Instance.BatteryLevel * 0.01f;
|
| | | if (GetCurrencyItemID.Count <= 0)
|
| | | {
|
| | | string str = Config.Instance.Get<FuncConfigConfig>("MoneyDisplayModel").Numerical1;
|
| | | string str = FuncConfigConfig.Get("MoneyDisplayModel").Numerical1;
|
| | | GetCurrencyItemID = ConfigParse.GetDic<int, int>(str);
|
| | |
|
| | | }
|
| | | OneKeyList.Clear();
|
| | | var funconfig = Config.Instance.Get<FuncConfigConfig>("OneKeyBtnMap");
|
| | | var funconfig = FuncConfigConfig.Get("OneKeyBtnMap");
|
| | | int[] Listmap = ConfigParse.GetMultipleStr<int>(funconfig.Numerical1);
|
| | | for (int i = 0; i < Listmap.Length; i++)
|
| | | {
|
| | |
| | | }
|
| | | NetworkState = (int)SDKUtility.Instance.NetworkType;
|
| | | GetPassiveSkillTask();
|
| | | var WingsTask = Config.Instance.Get<FuncConfigConfig>("WingsTask");
|
| | | var WingsTask = FuncConfigConfig.Get("WingsTask");
|
| | | WingTask = int.Parse(WingsTask.Numerical1);
|
| | |
|
| | | var ActivityListcon = Config.Instance.Get<FuncConfigConfig>("FairyGrabMapLine");
|
| | | var ActivityListcon = FuncConfigConfig.Get("FairyGrabMapLine");
|
| | | int[] Activity_List = ConfigParse.GetMultipleStr<int>(ActivityListcon.Numerical1);
|
| | | for (int i = 0; i < Activity_List.Length; i++)
|
| | | {
|
| | |
| | | ShieldedArea.Add(10020);
|
| | | ShieldedArea.Add(10030);
|
| | | ShieldedArea.Add(10040);
|
| | | string WaHuangHighestFloorStr= Config.Instance.Get<FuncConfigConfig>("WaHuangHighestFloor").Numerical1;
|
| | | string WaHuangHighestFloorStr= FuncConfigConfig.Get("WaHuangHighestFloor").Numerical1;
|
| | | WaHuangHighestFloor = int.Parse(WaHuangHighestFloorStr);
|
| | | ruinsTranscriptMapId = int.Parse(Config.Instance.Get<FuncConfigConfig>("SpRewardMapID").Numerical1);//娲皇地图ID
|
| | | ruinsTranscriptMapId = int.Parse(FuncConfigConfig.Get("SpRewardMapID").Numerical1);//娲皇地图ID
|
| | |
|
| | | WHYJPowerDic.Clear();
|
| | | for (int i = 0; i < 8; i++)
|
| | |
| | | }
|
| | | }
|
| | | }
|
| | | // WHYJPowerDic = ConfigParse.GetDic<int, int>(Config.Instance.Get<FuncConfigConfig>("WHFloorChoose").Numerical1);//娲皇战力
|
| | | // WHYJPowerDic = ConfigParse.GetDic<int, int>(FuncConfigConfig.Get("WHFloorChoose").Numerical1);//娲皇战力
|
| | |
|
| | | }
|
| | |
|
| | |
| | | TaskId_Skill.Clear();
|
| | | SkillIndex.Clear();
|
| | | NeedFairyJade.Clear();
|
| | | var PassiveSkillTaskconfig = Config.Instance.Get<FuncConfigConfig>("PassiveSkillTask");
|
| | | var PassiveSkillTaskconfig = FuncConfigConfig.Get("PassiveSkillTask");
|
| | | int[] TaskId_SkillInt = ConfigParse.GetMultipleStr<int>(PassiveSkillTaskconfig.Numerical1);
|
| | | for (int i = 0; i < TaskId_SkillInt.Length; i++)
|
| | | {
|
| | |
| | | if (!Isbool)
|
| | | {
|
| | | int mapID = PlayerDatas.Instance.baseData.MapID;
|
| | | var config = Config.Instance.Get<MapConfig>(mapID);
|
| | | var config = MapConfig.Get(mapID);
|
| | | if (Buffmodel.PkType != config.Camp)
|
| | | {
|
| | | Buffmodel.PkType = config.Camp;
|