少年修仙传客户端代码仓库
client_Hale
2018-10-09 2e7aa5faabcbe00757c74379f67b3231b1b3370f
System/MainInterfacePanel/UpgradeWin.cs
@@ -9,15 +9,14 @@
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI {
namespace Snxxz.UI
{
    public class UpgradeWin : Window
    {
        [SerializeField] UIAlphaTween m_UIAlphaTween;
        [SerializeField] ScaleTween m_ScaleTween;
        [SerializeField] UIAlphaTween m_UIAlphaTween1;
        [SerializeField] GameObject m_Guang;
    {
        [SerializeField] ScaleTween m_ScaleTween;
        [SerializeField] Text m_TextLV;
        [SerializeField] UIEffect m_UIEffect;
        #region Built-in
        protected override void BindController()
        {
@@ -28,31 +27,34 @@
        }
        protected override void OnPreOpen()
        {
          //  m_Guang.SetActive(false);
            m_TextLV.text = PlayerDatas.Instance.baseData.LV.ToString();
            m_UIAlphaTween1.SetEndState();
        {
            m_TextLV.text = PlayerDatas.Instance.baseData.LV.ToString();
        }
        protected override void OnActived()
        {
            m_UIAlphaTween.Play(ShowOverAlpha);
            m_UIEffect.Play();
            m_UIEffect.OnComplete = () => { CloseImmediately(); };
            m_ScaleTween.Play();
        }
        protected override void OnAfterOpen()
        {
            WindowCenter.Instance.windowBeforeCloseEvent += windowBeforeClose;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent += Updatefighting;//数据的刷新(h0418)
        }
        protected override void OnPreClose()
        {
            if (m_UIEffect.IsPlaying)
            {
                m_UIEffect.Stop();
            }
            WindowCenter.Instance.windowBeforeCloseEvent -= windowBeforeClose;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= Updatefighting;//数据的刷新(h0418)
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
        private void windowBeforeClose(Window _window)
        {
            if (_window is MainInterfaceWin)
@@ -69,15 +71,6 @@
            }
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
        private void ShowOverAlpha()
        {
            m_UIAlphaTween.Play(true);
            m_UIAlphaTween1.Play(true);
        }
    }
}