| | |
| | | m_BossIntroduce.gameObject.SetActive(false);
|
| | | m_ContainerMonster.gameObject.SetActive(true);
|
| | | m_BossIntroduce.Dispose();
|
| | | UI3DModelExhibition.Instance.BeginShowNPC(model.selectedBoss, Vector3.zero, m_MonsterPortrait);
|
| | | UI3DModelExhibition.Instance.BeginShowNPC(model.selectedBoss, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_MonsterPortrait);
|
| | | m_MonsterLevel.text = Language.Get("Z1024", npcConfig.NPCLV);
|
| | | break;
|
| | | case 2:
|
| | |
| | | m_BossIntroduce.gameObject.SetActive(false);
|
| | | m_ContainerMonster.gameObject.SetActive(true);
|
| | | m_BossIntroduce.Dispose();
|
| | | UI3DModelExhibition.Instance.BeginShowNPC(_bossId, Vector3.zero, m_MonsterPortrait);
|
| | | var npcConfig = Config.Instance.Get<NPCConfig>(_bossId);
|
| | | UI3DModelExhibition.Instance.BeginShowNPC(_bossId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_MonsterPortrait);
|
| | | m_MonsterLevel.text = Language.Get("Z1024", npcConfig.NPCLV);
|
| | | break;
|
| | | case 2:
|