System/MainInterfacePanel/MainInterfaceWin.cs
@@ -612,6 +612,10 @@ private bool IsDungeon() { if (AdventureStage.Instance.IsInAdventureStage) { return true; } var mapId = PlayerDatas.Instance.baseData.MapID; var mapConfig = MapConfig.Get(mapId); return mapConfig != null && mapConfig.MapFBType != 0;