System/Skill/TalentSkillBehaviour.cs
@@ -12,6 +12,7 @@ [SerializeField] Image m_Icon; [SerializeField] Text m_Level; [SerializeField] Button m_Button; [SerializeField] RectTransform m_ContainerSelect; int skillId = 0; @@ -40,7 +41,7 @@ { m_Icon.SetSprite(config.IconName); } m_Level.text = StringUtility.Contact(talent.level, "/", talent.max); m_Level.text = StringUtility.Contact(talent.level, "/", talent.maxLevel); m_Icon.material = talent.level > 0 ? MaterialUtility.GetUIDefaultGraphicMaterial() : MaterialUtility.GetDefaultSpriteGrayMaterial(); } }