| | |
| | |
|
| | | if (_itemInfo.place == (int)RoleEquipType.retClothes)
|
| | | {
|
| | | m_SuitLevel = 0;
|
| | | if (_itemInfo.isSuit == 1)
|
| | | {
|
| | | m_SuitLevel = (byte)_itemInfo.suitLevel;
|
| | | }
|
| | | //m_SuitLevel = 0;
|
| | | //if (_itemInfo.isSuit == 1)
|
| | | //{
|
| | | // m_SuitLevel = (byte)_itemInfo.suitLevel;
|
| | | //}
|
| | | SwitchClothes((uint)_itemInfo.id);
|
| | | ChangeEquip(_itemInfo.place, (uint)_itemInfo.id, m_SuitLevel);
|
| | | //ChangeEquip(_itemInfo.place, (uint)_itemInfo.id, m_SuitLevel);
|
| | | break;
|
| | | }
|
| | | }
|
| | |
| | | ActorInfo.horseItemID = (uint)_itemInfo.id;
|
| | | }
|
| | |
|
| | | m_SuitLevel = 0;
|
| | | if (_itemInfo.isSuit == 1)
|
| | | {
|
| | | m_SuitLevel = (byte)_itemInfo.suitLevel;
|
| | | }
|
| | | //m_SuitLevel = 0;
|
| | | //if (_itemInfo.isSuit == 1)
|
| | | //{
|
| | | // m_SuitLevel = (byte)_itemInfo.suitLevel;
|
| | | //}
|
| | |
|
| | | ChangeEquip(_itemInfo.place, (uint)_itemInfo.id, m_SuitLevel);
|
| | | //ChangeEquip(_itemInfo.place, (uint)_itemInfo.id, m_SuitLevel);
|
| | | }
|
| | | }
|
| | |
|
| | |
| | | RequestName();
|
| | | }
|
| | |
|
| | | public override void ChangeEquip(EquipInfo equipInfo)
|
| | | {
|
| | | }
|
| | |
|
| | | public sealed override void Destroy()
|
| | | {
|
| | | }
|