少年修仙传客户端代码仓库
client_Zxw
2018-12-24 336c229f0b32edc4d1dfd3579eb70c5bae142286
System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
File was renamed from System/CrossServerOneVsOne/CrossServerArenaWin.cs
@@ -5,7 +5,7 @@
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class CrossServerArenaWin : Window
    public class CrossServerOneVsOneArenaWin : Window
    {
        [SerializeField] Button scoreRankBtn;
        [SerializeField] Button matchBtn;
@@ -24,7 +24,7 @@
        [SerializeField] GameObject outSeasonTimeObj;
        [SerializeField] GameObject lookPlayerObj;
        [SerializeField] Text lookTimeText;
        CrossServerModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerModel>(); } }
        CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
        #region Built-in
        protected override void BindController()
@@ -70,7 +70,7 @@
            UpdatePKInfo();
            UpdateActivityState();
            UpdateLookPlayerTime();
            var pkSeason = CrossServerPKSeason.Instance;
            var pkSeason = CrossServerOneVsOnePKSeason.Instance;
            seasonTimeText.text = pkSeason.ToDisplaySeasonTime();
            var openTimes = pkSeason.GetActivityTimes();
            openTimeText.gameObject.SetActive(openTimes != null && openTimes.Count > 0);
@@ -99,7 +99,7 @@
        private void UpdateMatchInfo()
        {
            int remainNum = CrossServerPlayerInfo.Instance.GetDayRemainNum();
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum > 0)
            {
                reaminNumText.text = StringUtility.Contact(UIHelper.AppendStringColor(TextColType.Green,remainNum.ToString()), "/", crossServerModel.freeMaxMatchNum);
@@ -112,9 +112,9 @@
        private void UpdatePKInfo()
        {
            winRateText.text = CrossServerPlayerInfo.Instance.DisplayWinningRate();
            sumNumText.text = CrossServerPlayerInfo.Instance.PKCount.ToString();
            winStreakText.text = CrossServerPlayerInfo.Instance.CWinCount.ToString();
            winRateText.text = CrossServerOneVsOnePlayerInfo.Instance.DisplayWinningRate();
            sumNumText.text = CrossServerOneVsOnePlayerInfo.Instance.PKCount.ToString();
            winStreakText.text = CrossServerOneVsOnePlayerInfo.Instance.CWinCount.ToString();
        }
        private void UpdateMinute()
@@ -191,15 +191,15 @@
        private void ClickBuyTimes()
        {
            int remainNum = CrossServerPlayerInfo.Instance.GetDayRemainNum();
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum >= crossServerModel.freeMaxMatchNum) return;
            WindowCenter.Instance.Open<CrossSeverBuyMatchTimesWin>();
            WindowCenter.Instance.Open<CrossSeverOneVsOneBuyMatchTimesWin>();
        }
        private void ClickDayAward()
        {
            WindowCenter.Instance.Open<CrossServerDayAwardsWin>();
            WindowCenter.Instance.Open<CrossServerOneVsOneDayAwardsWin>();
        }
@@ -229,7 +229,7 @@
        private void ClickMatchRecord()
        {
            WindowCenter.Instance.Open<CrossMatchRecordWin>();
            WindowCenter.Instance.Open<CrossServerOneVsOneMatchRecordWin>();
        }
    }