System/Treasure/TreasureAnimation.cs
@@ -98,6 +98,7 @@ if (value == TreasureShowStep.UnLock) { m_ProgressPosTween.SetEndState(); m_PotentialSclTween.SetEndState(); UI3DTreasureSelectStage.Instance.SetEndState(); } return; @@ -643,6 +644,7 @@ OnEnterPotential(); m_ProgressPosTween.SetEndState(); m_AchievementPosTween.SetEndState(); m_PotentialSclTween.SetEndState(); UI3DTreasureSelectStage.Instance.Tween(() =>