| | |
| | | using System.Collections;
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| | | using UnityEngine.UI;
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| | | using Snxxz.UI;
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| | | using TableConfig;
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| | |
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| | |
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| | | namespace Dmyx.UI
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| | | {
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| | |
| | |
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| | | public void OpenGM()
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| | | {
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| | | if (!WindowCenter.Instance.CheckOpen<GMInputWin>())
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| | | if (!WindowCenter.Instance.IsOpen<GMInputWin>())
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| | | {
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| | | WindowCenter.Instance.Open<GMInputWin>();
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| | | }
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| | |
| | | var list = model.GetCTGConfigs(VersionConfig.Get().appId);
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| | | for (int i = 0; i < list.Count; i++)
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| | | {
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| | | var config = Config.Instance.Get<CTGConfig>(list[i]);
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| | | var config = CTGConfig.Get(list[i]);
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| | | if (config.PayType == 4)
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| | | {
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| | | model.CTG(config.RecordID);
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