System/Login/LoginWin.cs
@@ -71,7 +71,9 @@ if (m_UserHelp) { m_UserHelp.gameObject.SetActive(Config.Instance.ContainKey<ContactConfig>(VersionConfig.Get().appId)); var appId = VersionConfig.Get().appId; var branch = VersionConfig.Get().branch; m_UserHelp.gameObject.SetActive(ContactConfig.GetConfig(appId, branch) != null); } m_WaitServerList.gameObject.SetActive(!ServerListCenter.Instance.serverListGot);