System/FairyAu/AllianceBossBehaviour.cs
@@ -14,6 +14,7 @@ [SerializeField] RawImage m_RawBoss; [SerializeField] ItemCell[] m_Items; [SerializeField] Button m_Goto; [SerializeField] Text m_GotoLabel; int index = 0; @@ -136,7 +137,7 @@ npcConifg.UIModelRotation, m_RawBoss, state == 0); } m_Goto.gameObject.SetActive(state != 0); m_Goto.SetInteractable(m_GotoLabel, state != 0); switch (state) {