少年修仙传客户端代码仓库
client_Hale
2019-01-21 38bbe9af958cac89c56b35ee6c7ba5b2ed44185c
Core/MapEditor/Behavior/Bhv_TransferPoint.cs
@@ -7,16 +7,19 @@
    {
        [HideInInspector]
        public int effectID = -1;
#if UNITY_EDITOR
        [HideInInspector]
        public CapsuleCollider capsuleCollider;
        public void Save(BinaryWriter bw)
        {
            bw.Write(effectID);
            bw.Write((float)System.Math.Round(transform.position.x));
            bw.Write((float)System.Math.Round(transform.position.y));
            bw.Write((float)System.Math.Round(transform.position.z));
            bw.Write((float)System.Math.Round(capsuleCollider.radius));
            bw.Write((float)System.Math.Round(transform.position.x, 2));
            bw.Write((float)System.Math.Round(transform.position.y, 2));
            bw.Write((float)System.Math.Round(transform.position.z, 2));
            bw.Write((float)System.Math.Round(capsuleCollider.radius, 2));
        }
        public void Load(BinaryReader br)
@@ -34,5 +37,7 @@
        {
            Save(bw);
        }
#endif
    }
}