Core/MapEditor/Behavior/Bhv_Trasfer.cs
@@ -18,10 +18,11 @@ public int param; [HideInInspector] public List<Bhv_TransferPoint> pointList = new List<Bhv_TransferPoint>(); private bool showDetail; #if UNITY_EDITOR private bool showDetail; public void Save(BinaryWriter bw) { bw.Write((byte)transferType);