少年修仙传客户端代码仓库
client_Hale
2018-09-29 3a4eb38542bf8cc2cdf7f835a559ade8a8457ea3
Fight/GameActor/GActorPlayerBase.cs
@@ -43,8 +43,6 @@
    public JobSetupConfig JobSetup { get; protected set; }
    DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
    public override int NextAction
    {
        get
@@ -218,7 +216,6 @@
        MovingState = E_MovingState.Normal;
        SystemSetting.Instance.qualityLevelChangeEvent += OnGameQualityChange;
        dungeonModel.updateMissionEvent += CheckAncientHeadUp;
        base.OnInit(package);
    }
@@ -340,7 +337,6 @@
        JobSetup = null;
        SystemSetting.Instance.qualityLevelChangeEvent -= OnGameQualityChange;
        dungeonModel.updateMissionEvent -= CheckAncientHeadUp;
        base.OnUnit();
    }
@@ -352,20 +348,20 @@
        UpdateRush();
    }
    public void CheckAncientHeadUp()
    {
        if (PlayerDatas.Instance.baseData.MapID == 31160)
        {
            var help = dungeonModel.mission;
            SwitchAncientKing(help.topPlayerID == ServerInstID);
            SwitchAncientEnemy(help.enemyID == ServerInstID && ServerInstID != PlayerDatas.Instance.baseData.PlayerID);
        }
        else
        {
            SwitchAncientKing(false);
            SwitchAncientEnemy(false);
        }
    }
    //public void CheckAncientHeadUp()
    //{
    //    if (PlayerDatas.Instance.baseData.MapID == 31160)
    //    {
    //        var help = dungeonModel.mission;
    //        SwitchAncientKing(help.topPlayerID == ServerInstID);
    //        SwitchAncientEnemy(help.enemyID == ServerInstID && ServerInstID != PlayerDatas.Instance.baseData.PlayerID);
    //    }
    //    else
    //    {
    //        SwitchAncientKing(false);
    //        SwitchAncientEnemy(false);
    //    }
    //}
    #region 装备穿戴相关