| | |
| | | [SerializeField] Text m_TextName; |
| | | [SerializeField] Image m_ImageShow;
|
| | | [SerializeField] Image m_ImageShowCH;
|
| | | [SerializeField] UIEffect m_UIEffect1;
|
| | | [SerializeField] UIEffect m_UIEffect2;
|
| | | [SerializeField] UIEffect m_UIEffect3;
|
| | | [SerializeField] Image m_ImageDay;
|
| | | [SerializeField] Image m_ImageTex1;
|
| | | [SerializeField] Image m_ImageTex2; |
| | |
| | | {
|
| | | return;
|
| | | }
|
| | | SetUIEffect();
|
| | | m_rewardInformation.GetIsDays(SelectedDay);
|
| | | m_TextName.text = InsevenConfig.RewardName;
|
| | | if (InsevenConfig.IsTitle == 1)
|
| | | {
|
| | | m_ImageShow.gameObject.SetActive(false);
|
| | | m_ImageShow.gameObject.SetActive(false); |
| | | m_ImageShowCH.gameObject.SetActive(true);
|
| | | m_ImageShowCH.SetSprite(InsevenConfig.Image);
|
| | | m_ImageShowCH.SetNativeSize();
|
| | |
| | | m_ImageTex2.SetSprite(InsevenConfig.ImgTxt2);
|
| | | m_ImageTex2.SetNativeSize();
|
| | | } |
| | | |
| | | private void SetUIEffect()
|
| | | {
|
| | | switch (SelectedDay)
|
| | | {
|
| | | case 1:
|
| | | case 4:
|
| | | case 6:
|
| | | m_UIEffect1.gameObject.SetActive(true);
|
| | | m_UIEffect2.gameObject.SetActive(false);
|
| | | m_UIEffect3.gameObject.SetActive(false);
|
| | | break;
|
| | | case 2:
|
| | | case 3:
|
| | | m_UIEffect1.gameObject.SetActive(false);
|
| | | m_UIEffect2.gameObject.SetActive(true);
|
| | | m_UIEffect3.gameObject.SetActive(false);
|
| | | break;
|
| | | case 5:
|
| | | case 7:
|
| | | m_UIEffect1.gameObject.SetActive(false);
|
| | | m_UIEffect2.gameObject.SetActive(false);
|
| | | m_UIEffect3.gameObject.SetActive(true);
|
| | | break;
|
| | | }
|
| | | } |
| | | #endregion |
| | | |
| | | } |