| | |
| | | namespace Snxxz.UI
|
| | | {
|
| | |
|
| | | public class FindPreciousFrameWin : Window
|
| | | public class FindPreciousFrameWin : OneLevelWin
|
| | | {
|
| | | [SerializeField] FunctionButtonGroup m_FunctionGroup;
|
| | | [SerializeField] FunctionButton m_DemonJar;
|
| | | [SerializeField] FunctionButton m_WorldBoss;
|
| | | [SerializeField] FunctionButton m_BossHome;
|
| | | [SerializeField] FunctionButton m_PersonalBoss;
|
| | | [SerializeField] FunctionButton m_ElderGodArea;
|
| | | [SerializeField] FunctionButton m_DropRecord;
|
| | |
|
| | | [SerializeField] Button m_Left;
|
| | | [SerializeField] Button m_Right;
|
| | | [SerializeField] Button m_Close;
|
| | |
|
| | | #region Built-in
|
| | | protected override void BindController()
|
| | | {
|
| | | }
|
| | |
|
| | | protected override void AddListeners()
|
| | | {
|
| | | m_DemonJar.AddListener(ShowDemonJar);
|
| | | m_WorldBoss.AddListener(ShowWorldBoss);
|
| | | m_BossHome.AddListener(ShowBossHome);
|
| | | m_PersonalBoss.AddListener(ShowPersonalBoss);
|
| | | m_ElderGodArea.AddListener(ShowElderGodArea);
|
| | | m_DropRecord.AddListener(ShowDropRecord);
|
| | |
|
| | | m_Left.AddListener(ShowLastFunction);
|
| | | m_Right.AddListener(ShowNextFunction);
|
| | | m_Close.AddListener(CloseClick);
|
| | | base.AddListeners();
|
| | | SetFunctionListener(0, ShowDemonJar);
|
| | | SetFunctionListener(1, ShowWorldBoss);
|
| | | SetFunctionListener(2, ShowBossHome);
|
| | | SetFunctionListener(3, ShowPersonalBoss);
|
| | | SetFunctionListener(4, ShowElderGodArea);
|
| | | SetFunctionListener(5, ShowDropRecord);
|
| | | }
|
| | |
|
| | | protected override void OnPreOpen()
|
| | |
| | |
|
| | | protected override void OnAfterClose()
|
| | | {
|
| | | if (!WindowJumpMgr.Instance.IsJumpState)
|
| | | {
|
| | | WindowCenter.Instance.Open<MainInterfaceWin>();
|
| | | }
|
| | | }
|
| | |
|
| | | protected override void OnActived()
|
| | | {
|
| | | base.OnActived();
|
| | | m_Left.gameObject.SetActive(m_FunctionGroup.unLockedCount > 1);
|
| | | m_Right.gameObject.SetActive(m_FunctionGroup.unLockedCount > 1);
|
| | |
|
| | | m_FunctionGroup.TriggerByOrder(functionOrder);
|
| | | m_FunctionGroup.GotoOrder(functionOrder);
|
| | | }
|
| | | #endregion
|
| | |
|
| | |
| | | { |
| | | CloseSubWindows();
|
| | | WindowCenter.Instance.Open<DemonJarWin>(); |
| | | functionOrder = m_DemonJar.order; |
| | | functionOrder = 0; |
| | | }
|
| | |
|
| | | private void ShowWorldBoss()
|
| | | {
|
| | | CloseSubWindows();
|
| | | WindowCenter.Instance.Open<WorldBossWin>();
|
| | | functionOrder = m_WorldBoss.order;
|
| | | functionOrder = 1;
|
| | | }
|
| | |
|
| | | private void ShowBossHome()
|
| | | {
|
| | | CloseSubWindows();
|
| | | WindowCenter.Instance.Open<BossHomeWin>();
|
| | | functionOrder = m_BossHome.order;
|
| | | functionOrder = 2;
|
| | | }
|
| | |
|
| | | private void ShowPersonalBoss()
|
| | | {
|
| | | CloseSubWindows();
|
| | | WindowCenter.Instance.Open<PersonalBossWin>();
|
| | | functionOrder = m_PersonalBoss.order;
|
| | | functionOrder = 3;
|
| | | }
|
| | |
|
| | | private void ShowElderGodArea()
|
| | | {
|
| | | CloseSubWindows();
|
| | | WindowCenter.Instance.Open<ElderGodAreaWin>();
|
| | | functionOrder = m_ElderGodArea.order;
|
| | | functionOrder = 4;
|
| | | }
|
| | |
|
| | | private void ShowDropRecord()
|
| | | {
|
| | | CloseSubWindows();
|
| | | WindowCenter.Instance.Open<PreciousDropRecordWin>();
|
| | | functionOrder = m_DropRecord.order;
|
| | | }
|
| | |
|
| | | private void CloseSubWindows()
|
| | | {
|
| | | var subWindows = WindowConfig.Get().FindChildWindows("FindPreciousFrameWin");
|
| | | foreach ( var window in subWindows )
|
| | | {
|
| | | WindowCenter.Instance.Close(window);
|
| | | }
|
| | | }
|
| | |
|
| | | private void ShowLastFunction()
|
| | | {
|
| | | m_FunctionGroup.TriggerLast();
|
| | | }
|
| | |
|
| | | private void ShowNextFunction()
|
| | | {
|
| | | m_FunctionGroup.TriggerNext();
|
| | | functionOrder = 5;
|
| | | }
|
| | |
|
| | | }
|