| | |
| | | var biddingTimeLabel = UIHelper.ServerStringTrim(data.BiddingTime);
|
| | | item.biddingTime = string.IsNullOrEmpty(biddingTimeLabel) ? DateTime.MinValue : DateTime.Parse(biddingTimeLabel);
|
| | | item.biddingPrice = data.BidderPrice;
|
| | | item.customData = data.UserData;
|
| | | item.userData = data.UserData;
|
| | | item.userDataDict = ConfigParse.Analysis(item.userData);
|
| | |
|
| | | if (!m_ServerAuctionItemGuids.Contains(guid))
|
| | | {
|
| | |
| | | var biddingTimeLabel = UIHelper.ServerStringTrim(data.BiddingTime);
|
| | | item.biddingTime = string.IsNullOrEmpty(biddingTimeLabel) ? DateTime.MinValue : DateTime.Parse(biddingTimeLabel);
|
| | | item.biddingPrice = data.BidderPrice;
|
| | | item.customData = data.UserData;
|
| | | item.userData = data.UserData;
|
| | | item.userDataDict = ConfigParse.Analysis(item.userData);
|
| | |
|
| | | if (!m_MyAuctionItemGuids.Contains(guid))
|
| | | {
|
| | |
| | | item.biddingPlayerName = data.BidderName;//玩家名
|
| | | item.itemId = (int)data.ItemID;
|
| | | item.itemCount = (int)data.ItemCount;
|
| | | item.customData = data.UserData;
|
| | | item.userData = data.UserData;
|
| | | item.userDataDict = ConfigParse.Analysis(item.userData);
|
| | | if (!m_AuctionRecords.Contains(guid))
|
| | | {
|
| | | m_AuctionRecords.Add(guid);
|
| | |
| | | var biddingTimeLabel = UIHelper.ServerStringTrim(data.BiddingTime);
|
| | | item.biddingTime = string.IsNullOrEmpty(biddingTimeLabel) ? DateTime.MinValue : DateTime.Parse(biddingTimeLabel);
|
| | | item.biddingPrice = data.BidderPrice;
|
| | | item.customData = data.UserData;
|
| | | item.userData = data.UserData;
|
| | | item.userDataDict = ConfigParse.Analysis(item.userData);
|
| | | item.familyPlayers = new List<int>();
|
| | | item.familyPlayers = ParseFairyPlayers(data.FamilyPlayerIDInfo);
|
| | | item.auctionType = data.AuctionType;
|
| | |
| | | var biddingTimeLabel = UIHelper.ServerStringTrim(data.BiddingTime);
|
| | | item.biddingTime = string.IsNullOrEmpty(biddingTimeLabel) ? DateTime.MinValue : DateTime.Parse(biddingTimeLabel);
|
| | | item.biddingPrice = data.BidderPrice;
|
| | | item.customData = data.UserData;
|
| | | item.userData = data.UserData;
|
| | | item.userDataDict = ConfigParse.Analysis(item.userData);
|
| | |
|
| | | if (!m_MyFocusAuctionItemGuids.Contains(guid))
|
| | | {
|
| | |
| | | item.biddingTime = string.IsNullOrEmpty(biddingTimeLabel) ? DateTime.MinValue : DateTime.Parse(biddingTimeLabel);
|
| | | item.biddingPrice = data.BidderPrice;//竞拍玩家出价
|
| | | item.biddingPlayer = (int)data.BidderID;//竞拍玩家ID,也就是当前最高竞价玩家ID
|
| | | item.customData = data.UserData;
|
| | | item.userData = data.UserData;
|
| | | item.userDataDict = ConfigParse.Analysis(item.userData);
|
| | |
|
| | | if (!m_MyBiddingItemGuids.Contains(guid))
|
| | | {
|
| | |
| | | public DateTime putAwayTime; //上架时间
|
| | | public DateTime biddingTime; //最新竞价时间
|
| | |
|
| | | public string customData; //自定义数据
|
| | | public string userData; //自定义数据
|
| | | public Dictionary<int, List<int>> userDataDict;
|
| | |
|
| | | public int familyId; //有值时为仙盟拍品
|
| | | public List<int> familyPlayers; //可获得收益的仙盟玩家ID信息存储
|