少年修仙传客户端代码仓库
client_linchunjie
2018-11-10 3ea9edc13df124b2d64bc35dbb93adafb9509575
System/MainInterfacePanel/XpSkill.cs
@@ -194,17 +194,17 @@
            if (_SkillAndPreTreasure.Count != 0)
                return;
            m_PlayerXpSkillId = ConfigParse.GetDic<int, int>(Config.Instance.Get<FuncConfigConfig>("XpSkillID").Numerical1)[PlayerDatas.Instance.baseData.Job];//获取各个职业的XP技能
            var TreasureModel = Config.Instance.GetAllValues<TreasureConfig>();
            foreach (var config in TreasureModel)
            {
                //int[] Intlist = config.UnLockSkill;
                //for (int i = 0; i < Intlist.Length; i++)
                //{
                //    if (_SkillAndPreTreasure.ContainsKey(Intlist[i]))
                //        continue;
                //    _SkillAndPreTreasure.Add(Intlist[i], config.ID);
                //}
            }
            //var TreasureModel = Config.Instance.GetAllValues<TreasureConfig>();
            //foreach (var config in TreasureModel)
            //{
            //    //int[] Intlist = config.UnLockSkill;
            //    //for (int i = 0; i < Intlist.Length; i++)
            //    //{
            //    //    if (_SkillAndPreTreasure.ContainsKey(Intlist[i]))
            //    //        continue;
            //    //    _SkillAndPreTreasure.Add(Intlist[i], config.ID);
            //    //}
            //}
        }
        void DynamicallyCreate()//Tip赋值