| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Monday, November 05, 2018 |
| | | // [ Date ]: Tuesday, November 06, 2018 |
| | | //-------------------------------------------------------- |
| | | |
| | | using UnityEngine; |
| | |
| | | public string Icon { get ; private set; }
|
| | | public int Jump { get ; private set ; }
|
| | | public string GainTip { get ; private set; }
|
| | | public int[] color; |
| | | public int[] color;
|
| | | public int top { get ; private set ; } |
| | | |
| | | public override string getKey() |
| | | { |
| | |
| | | for (int i=0;i<colorStringArray.Length;i++) |
| | | { |
| | | int.TryParse(colorStringArray[i],out color[i]); |
| | | } |
| | | }
|
| | | |
| | | top=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; |
| | | } |
| | | catch (Exception ex) |
| | | { |