Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -708,7 +708,6 @@ method.CepaContribution((int)value); break; case PlayerDataType.FamilyStoreScore: ModelCenter.Instance.GetModel<FairyAuTreasureModel>().FairyAuIntegral((int)value); break; case PlayerDataType.SuperHitReduce: extersion.SuperHitReduce = (int)value;