System/Team/TeamModel.cs
@@ -133,16 +133,16 @@ } } if (m_MatchingClock != null && m_MatchingClock.isActiveAndEnabled) if (m_MatchingClock != null ) { m_MatchingClock.Stop(); Clock.Stop(m_MatchingClock); m_MatchingClock = null; } if (m_IsMatching) { matchingEndTime = DateTime.Now + new TimeSpan(TimeSpan.TicksPerSecond * GeneralDefine.teamMatchingTimeOut); m_MatchingClock = Clock.Create(matchingEndTime, OnMatchingCoolDownEnd); m_MatchingClock = Clock.AlarmAt(matchingEndTime, OnMatchingCoolDownEnd); } if (matchingStateChangeEvent != null)