| | |
| | | public int BasicsDefense;//基础防御
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| | | public int BasicsScoreAHit;//基础命中
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| | | public int BasicsDodge;//基础闪避
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| | | public uint equipShowSwitch;//装备显隐开关
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| | | public long treasurePotentialSp {
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| | | get {
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| | | return ExAttr8 * (long)100000000 + ExAttr7;
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| | |
| | | HappyPoint = _serverInfo.HappyPoint;
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| | | faction = _serverInfo.Faction;
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| | | coinPointTotal = _serverInfo.ChangeCoinPointTotal;
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| | | equipShowSwitch = _serverInfo.EquipShowSwitch;
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| | | godWeaponLV_1 = (int)_serverInfo.ExAttr15;
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| | | godWeaponLV_2 = (int)_serverInfo.ExAttr16;
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| | | godWeaponLV_3 = (int)_serverInfo.ExAttr17;
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