| | |
| | | } |
| | | |
| | | //参考 RoleModel . OnFuncStateChangeEvent 0 未推送 1已推送 |
| | | //功能:是否提醒过 1豪华首充 2无限货币 3 在线特惠 4 1元30倍 5 玩法前瞻 6 战场召集 7跨服64排位 |
| | | //功能:是否提醒过 1豪华首充 2无限货币 3 在线特惠 4 1元30倍 5 玩法前瞻 6 战场召集 7跨服64排位 8 跨服天梯 |
| | | public void FuncPush(int id) |
| | | { |
| | | if (id == 203) |
| | |
| | | { |
| | | roleModel.funcInfo[7] = 0; |
| | | } |
| | | }
|
| | | else if (id == 157) |
| | | {
|
| | | if (CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch && |
| | | CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum() > 0)
|
| | | { |
| | | roleModel.funcInfo[8] = 0; |
| | | } |
| | | } |
| | | } |
| | | |
| | | List<int> funcPushIDS = new List<int>() { 203, 208, 210 }; |
| | | List<int> funcPushIDS = new List<int>() { 157, 208, 210 }; |
| | | |
| | | void OnPlayerLoginOk() |
| | | { |