System/ItemDrop/DropItem.cs
@@ -155,6 +155,14 @@ SFXController _itemDropEffect = null; private void CheckPlayEffect(int id) { if (GeneralConfig.Instance.DropItemEffectMapID.ContainsKey(id)) { if (!GeneralConfig.Instance.DropItemEffectMapID[id].Contains(PlayerDatas.Instance.baseData.MapID)) { return; } } if (hasAppearCount < GeneralConfig.Instance.maxItemDropEffectCount) { var _itemConfig = Config.Instance.Get<ItemConfig>(id);