| | |
| | | GActor _npc = null;
|
| | | // 加入判断是否世界BOSS判断
|
| | | var isWorldBoss = WorldBossConfig.Has(npcID);
|
| | | var isDogzBoss = DogzDungeonConfig.Has(npcID);
|
| | | var isCrossServerBoss = CrossServerBossConfig.Has(npcID);
|
| | |
|
| | | if (_findLocation)
|
| | | {
|
| | | var _mapConfig = MapConfig.Get(_npcLocation.mapId);
|
| | | // 中立地图
|
| | | if (_mapConfig.Camp == 5 && (isWorldBoss || isDogzBoss || isCrossServerBoss))
|
| | | if (_mapConfig.Camp == 5 && (isWorldBoss || isCrossServerBoss))
|
| | | {
|
| | | if (_npcLocation.mapId == PlayerDatas.Instance.baseData.MapID)
|
| | | {
|
| | |
| | | }
|
| | | }
|
| | |
|
| | | bool _isBoss = isWorldBoss || isDogzBoss || isCrossServerBoss;
|
| | | bool _isBoss = isWorldBoss || isCrossServerBoss;
|
| | | if (_isBoss && _findLocation)
|
| | | {
|
| | | // Debug.LogFormat("目标是boss");
|