| | |
| | | |
| | | |
| | | { |
| | | int __bossId = LuaAPI.xlua_tointeger(L, 2); |
| | | |
| | | bool gen_ret = gen_to_be_invoked.IsBossUnLocked( __bossId ); |
| | | LuaAPI.lua_pushboolean(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | |
| | | static int _m_GetBossUnLockRealm(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | Snxxz.UI.WorldBossModel gen_to_be_invoked = (Snxxz.UI.WorldBossModel)translator.FastGetCSObj(L, 1); |
| | | |
| | | |
| | | |
| | | { |
| | | int _bossId = LuaAPI.xlua_tointeger(L, 2); |
| | | |
| | | int gen_ret = gen_to_be_invoked.GetBossUnLockRealm( _bossId ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |