| | |
| | | WorldBossModel worldBossModel { get { return ModelCenter.Instance.GetModel<WorldBossModel>(); } }
|
| | | BossHomeModel bossHomeModel { get { return ModelCenter.Instance.GetModel<BossHomeModel>(); } }
|
| | | PersonalBossModel personalBossModel { get { return ModelCenter.Instance.GetModel<PersonalBossModel>(); } }
|
| | | DogzDungeonModel dogzDungeonModel { get { return ModelCenter.Instance.GetModel<DogzDungeonModel>(); } }
|
| | | JadeDynastyBossModel jadeDynastyBossModel { get { return ModelCenter.Instance.GetModel<JadeDynastyBossModel>(); } }
|
| | | RealmModel realmModel { get { return ModelCenter.Instance.GetModel<RealmModel>(); } }
|
| | |
|
| | | public override void Init()
|
| | | {
|
| | |
| | | return bossInfos.TryGetValue(_bossId, out _bossInfo);
|
| | | }
|
| | |
|
| | | public bool IsBossUnlock(int bossId)
|
| | | {
|
| | | var myRealmLevel = PlayerDatas.Instance.baseData.realmLevel;
|
| | | var myRealmStage = realmModel.GetRealmStage(myRealmLevel);
|
| | |
|
| | | var config = NPCConfig.Get(bossId);
|
| | | var bossRealmStage = realmModel.GetRealmStage(config.Realm);
|
| | |
|
| | | return myRealmStage >= bossRealmStage;
|
| | | }
|
| | |
|
| | | public bool IsBossUnlockOrUnlockSoon(int bossId)
|
| | | {
|
| | | var myRealmLevel = PlayerDatas.Instance.baseData.realmLevel;
|
| | | var myRealmStage = realmModel.GetRealmStage(myRealmLevel);
|
| | |
|
| | | var config = NPCConfig.Get(bossId);
|
| | | var bossRealmStage = realmModel.GetRealmStage(config.Realm);
|
| | |
|
| | | if (myRealmStage >= bossRealmStage)
|
| | | {
|
| | | return true;
|
| | | }
|
| | |
|
| | | if (myRealmStage + 1 >= bossRealmStage)
|
| | | {
|
| | | return true;
|
| | | }
|
| | |
|
| | | return false;
|
| | | }
|
| | |
|
| | | public bool IsRealmEnoughToKillBoss(int bossId)
|
| | | {
|
| | | var myRealmLevel = PlayerDatas.Instance.baseData.realmLevel;
|
| | | var config = NPCConfig.Get(bossId);
|
| | | return myRealmLevel >= config.Realm;
|
| | | }
|
| | |
|
| | | public int GetBossUnLockRealm(int bossId)
|
| | | {
|
| | | var config = NPCConfig.Get(bossId);
|
| | | var realmStage = realmModel.GetRealmStage(config.Realm);
|
| | | var realms = new List<int>();
|
| | | if (realmModel.TryGetRealmStages(realmStage, out realms))
|
| | | {
|
| | | return realms[0];
|
| | | }
|
| | | else
|
| | | {
|
| | | return 0;
|
| | | }
|
| | | }
|
| | |
|
| | | public bool IsBossAlive(int _bossId)
|
| | | {
|
| | | if (demonJarModel.IsPersonalBoss(_bossId))
|
| | |
| | | findPreciousRedpoint.count = totalCount;
|
| | | }
|
| | |
|
| | | if (_redpointId == DogzDungeonModel.DOGZDUNGEON_REDPOINT ||
|
| | | _redpointId == JadeDynastyBossModel.JADEDYNASTY_REDPOINTID)
|
| | | if (_redpointId == JadeDynastyBossModel.JADEDYNASTY_REDPOINTID)
|
| | | {
|
| | | var dogzDungeonRedpointCount = dogzDungeonModel.redpoint.count;
|
| | | var jadeDynastyBossRedpointCount = jadeDynastyBossModel.redpoint.count;
|
| | | var totalCount = dogzDungeonRedpointCount + jadeDynastyBossRedpointCount;
|
| | | var totalCount = jadeDynastyBossRedpointCount;
|
| | |
|
| | | lootPreciousRedpoint.count = totalCount;
|
| | | lootPreciousRedpoint.state = totalCount > 0 ? RedPointState.Quantity : RedPointState.None;
|
| | |
| | | else if (PersonalBossConfig.Has(_bossId))
|
| | | {
|
| | | return FindPreciousType.PersonalBoss;
|
| | | }
|
| | | else if (DogzDungeonConfig.Has(_bossId))
|
| | | {
|
| | | return FindPreciousType.DogzDungeon;
|
| | | }
|
| | | else if (CrossServerBossConfig.Has(_bossId))
|
| | | {
|