少年修仙传客户端代码仓库
client_Wu Xijin
2019-04-13 43828dce1bfb99809bc46d206fe7aadf79319efa
System/KnapSack/New/GuardianWin.cs
@@ -9,11 +9,11 @@
using System.Collections.Generic;
using UnityEngine;
namespace Snxxz.UI {
namespace Snxxz.UI
{
    public class GuardianWin : Window
    {
        #region 成员变量
        [SerializeField]
        GuardTip guardTip;
@@ -27,14 +27,7 @@
        private List<GameObject> TempCreatelist = new List<GameObject>();
        ItemTipsModel _itemTipsModel;
        ItemTipsModel itemTipsModel
        {
            get
            {
                return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>());
            }
        }
        ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
        #region Built-in
        protected override void BindController()
@@ -101,7 +94,7 @@
                {
                    switch (itemTipsModel.curAttrData.ChildType)
                    {
                        case ItemTipChildType.Normal:
                        case ItemTipChildType.Normal:
                            GuardTip compareTip = CloneEquipUI(this.transform, guardTip.gameObject).GetComponent<GuardTip>();
                            compareTip.InitModel(itemTipsModel.compareAttrData);
                            TempCreatelist.Add(compareTip.gameObject);
@@ -131,7 +124,7 @@
        public void OnHidePanel()
        {
            CloseImmediately();
        }