| | |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | |
| | | namespace Snxxz.UI { |
| | | namespace Snxxz.UI |
| | | { |
| | | |
| | | public class GuardianWin : Window |
| | | { |
| | | |
| | | #region 成员变量 |
| | | [SerializeField] |
| | | GuardTip guardTip; |
| | |
| | | |
| | | private List<GameObject> TempCreatelist = new List<GameObject>(); |
| | | |
| | | ItemTipsModel _itemTipsModel; |
| | | ItemTipsModel itemTipsModel |
| | | { |
| | | get |
| | | { |
| | | return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); |
| | | } |
| | | } |
| | | ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } |
| | | |
| | | #region Built-in |
| | | protected override void BindController() |
| | |
| | | { |
| | | switch (itemTipsModel.curAttrData.ChildType) |
| | | { |
| | | case ItemTipChildType.Normal: |
| | | case ItemTipChildType.Normal: |
| | | GuardTip compareTip = CloneEquipUI(this.transform, guardTip.gameObject).GetComponent<GuardTip>(); |
| | | compareTip.InitModel(itemTipsModel.compareAttrData); |
| | | TempCreatelist.Add(compareTip.gameObject); |
| | |
| | | |
| | | public void OnHidePanel() |
| | | { |
| | | |
| | | |
| | | CloseImmediately(); |
| | | } |
| | | |