少年修仙传客户端代码仓库
client_Hale
2018-10-26 45a6f4aaaf13119215f4cc2f20f5e8300ba13e00
Core/GameEngine/Login/Launch.cs
@@ -54,20 +54,20 @@
        GlobalTimeEvent.Instance.Begin();
#if UNITY_ANDROID && !UNITY_EDITOR
        if (!SDKUtility.Instance.builtinAssetCopyFinished)
        if (!SDKUtility.builtinAssetCopyFinished)
        {
            SDKUtility.Instance.CopyContent("builtin_assetbundle");
            SDKUtility.Instance.CopyContent("builtin_assetbundle.manifest");
            SDKUtility.Instance.CopyContent("builtin/music");
            SDKUtility.Instance.CopyContent("builtin/music.manifest");
            SDKUtility.Instance.CopyContent("builtin/prefabs");
            SDKUtility.Instance.CopyContent("builtin/prefabs.manifest");
            SDKUtility.Instance.CopyContent("builtin/sprite");
            SDKUtility.Instance.CopyContent("builtin/sprite.manifest");
            SDKUtility.Instance.CopyContent("config/Contact");
            SDKUtility.Instance.CopyContent("config/HelpInfo");
            SDKUtility.Instance.CopyContent("config/PriorBundle");
            SDKUtility.Instance.CopyContent("config/PriorLanguage");
            SDKUtility.Instance.CopyOneAsset("builtin_assetbundle");
            SDKUtility.Instance.CopyOneAsset("builtin_assetbundle.manifest");
            SDKUtility.Instance.CopyOneAsset("builtin/music");
            SDKUtility.Instance.CopyOneAsset("builtin/music.manifest");
            SDKUtility.Instance.CopyOneAsset("builtin/prefabs");
            SDKUtility.Instance.CopyOneAsset("builtin/prefabs.manifest");
            SDKUtility.Instance.CopyOneAsset("builtin/sprite");
            SDKUtility.Instance.CopyOneAsset("builtin/sprite.manifest");
            SDKUtility.Instance.CopyOneAsset("config/Contact.txt");
            SDKUtility.Instance.CopyOneAsset("config/HelpInfo.txt");
            SDKUtility.Instance.CopyOneAsset("config/PriorBundle.txt");
            SDKUtility.Instance.CopyOneAsset("config/PriorLanguage.txt");
            LocalSave.SetString("BuiltInAssetCopyCompleted_Android", VersionConfig.Get().version);
        }
@@ -76,7 +76,7 @@
#if UNITY_IOS && !UNITY_EDITOR
        if (!VersionUtility.Instance.InIosAuditTime())
        {
            if (!SDKUtility.Instance.builtinAssetCopyFinished)
            if (!SDKUtility.builtinAssetCopyFinished)
            {
                var targetDirectory = ResourcesPath.Instance.ExternalStorePath;
                if (!Directory.Exists(targetDirectory))
@@ -96,10 +96,25 @@
                fileNames.Add("builtin_assetbundle");
                fileNames.Add("builtin_assetbundle.manifest");
                var configFiles = new List<FileInfo>();
                FileExtersion.GetAllDirectoryFileInfos(StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, "config"), configFiles);
                foreach (var file in configFiles)
                {
                    var name = Path.GetFileName(file.FullName);
                    fileNames.Add(StringUtility.Contact("config", Path.DirectorySeparatorChar, name));
                }
                foreach (var item in fileNames)
                {
                    var fromPath = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, item);
                    var toPath = StringUtility.Contact(targetDirectory, item);
                    var destDirectoryName = Path.GetDirectoryName(toPath);
                    if (!Directory.Exists(destDirectoryName))
                    {
                        Directory.CreateDirectory(destDirectoryName);
                    }
                    File.Copy(fromPath, toPath, true);
                }
            }