System/MainInterfacePanel/PlayerTaskDatas.cs
@@ -204,8 +204,8 @@ if (ReplaceDic.ContainsKey(retainTaskID)) { AutomaticTripToTask(retainTaskID); int missionState = SideQuestState(retainTaskID); TaskTerminationToHangUp(retainTaskID, missionState); //int missionState = SideQuestState(retainTaskID); //TaskTerminationToHangUp(retainTaskID, missionState); retainTaskID = 0; } }