Fight/Stage/StageManager.cs
@@ -379,7 +379,7 @@ DebugEx.LogFormat("StageManager => Load Scene : {0} Finished.", _resources); WindowCenter.Instance.Close<LoadingWin>(); SystemSetting.Instance.SetFPSLimit(SystemSetting.Instance.GetFPSLimit()); SystemSetting.Instance.SetGameFps(SystemSetting.Instance.GetGameFps()); }