| | |
| | | public Redpoint redPointStre1 = new Redpoint(214, Redpoint_key1);
|
| | | private int _SelectedNow = 0;
|
| | | private int ResetType = 0;// 重置类型,0-0点重置;1-5点重置
|
| | | public event Action IsOpenEvent;
|
| | | private int AdvanceMinutes = 0;//提前显示分钟
|
| | | private bool isPreviewTime = false;
|
| | | private bool isOpenNow = false;
|
| | | public event Action IsOpenEvent;//功能是否开启
|
| | | public event Action IsPreviewTimeUpdate;//功能是否提前开启
|
| | | private int _JumpIndex = -1;//跳转选中值
|
| | | public int JumpIndex
|
| | | {
|
| | |
| | |
|
| | | public void OnBeforePlayerDataInitialize()
|
| | | {
|
| | | WeekPartyDayInfoDic.Clear();
|
| | | WeekPartyDayDic.Clear();
|
| | | WeekPartyActionDic.Clear();
|
| | | isOpenNow = false;
|
| | | isPreviewTime = false;
|
| | | }
|
| | |
|
| | | public void OnPlayerLoginOk()
|
| | | {
|
| | | GlobalTimeEvent.Instance.secondEvent -= secondEvent;
|
| | | GlobalTimeEvent.Instance.secondEvent += secondEvent;
|
| | | SetRedPoint();
|
| | |
|
| | | }
|
| | |
|
| | | private void secondEvent()
|
| | | {
|
| | | bool _bool = IsPreviewTime();
|
| | | if (_bool && !isPreviewTime)
|
| | | {
|
| | | isPreviewTime = true;
|
| | | _IsOpen = true;
|
| | | if (IsPreviewTimeUpdate != null)
|
| | | {
|
| | | IsPreviewTimeUpdate();
|
| | | }
|
| | | }
|
| | | GetIsOpen();//判断功能是否开启
|
| | | GetDayNow();
|
| | |
|
| | | }
|
| | |
|
| | | public override void UnInit()
|
| | |
| | | WeekPartyDayInfo.DayIndex = (int)DayInfo.DayIndex;
|
| | | WeekPartyDayInfo.Point = (int)DayInfo.Point;
|
| | | WeekPartyDayInfo.AwardRecord = (int)DayInfo.AwardRecord;
|
| | | WeekPartyDayInfo.ActionType = new ActionTypeClass[DayInfo.ACount];
|
| | | for (int k = 0; k < DayInfo.ACount; k++)
|
| | | {
|
| | | var Task = DayInfo.TaskList[k];
|
| | | ActionTypeClass ActionType = new ActionTypeClass();
|
| | | ActionType.TemplateID = Task.TemplateID;
|
| | | ActionType.CurTimes = Task.CurTimes;
|
| | | ActionType.GotTimes = Task.GotTimes;
|
| | | WeekPartyDayInfo.ActionType[k] = ActionType;
|
| | | }
|
| | | |
| | | if (WeekPartyDayInfoDic.ContainsKey((int)DayInfo.DayIndex))
|
| | | {
|
| | | WeekPartyDayInfoDic[(int)DayInfo.DayIndex] = WeekPartyDayInfo;
|
| | | var dit = WeekPartyDayInfoDic[(int)DayInfo.DayIndex];
|
| | | dit.DayIndex= (int)DayInfo.DayIndex; |
| | | dit.Point = (int)DayInfo.Point; |
| | | dit.AwardRecord= (int)DayInfo.AwardRecord;
|
| | | for (int j = 0; j < dit.ActionType.Length; j++)
|
| | | {
|
| | | if (dit.ActionType[j].TemplateID == DayInfo.TaskList[0].TemplateID)
|
| | | {
|
| | | ActionTypeClass ActionType = new ActionTypeClass();
|
| | | ActionType.TemplateID = DayInfo.TaskList[0].TemplateID;
|
| | | ActionType.CurTimes = DayInfo.TaskList[0].CurTimes;
|
| | | ActionType.GotTimes = DayInfo.TaskList[0].GotTimes;
|
| | | dit.ActionType[j] = ActionType;
|
| | | } |
| | | }
|
| | | WeekPartyDayInfoDic[(int)DayInfo.DayIndex] = dit;
|
| | | }
|
| | | else
|
| | | {
|
| | | WeekPartyDayInfo.ActionType = new ActionTypeClass[DayInfo.ACount];
|
| | | for (int k = 0; k < DayInfo.ACount; k++)
|
| | | {
|
| | | var Task = DayInfo.TaskList[k];
|
| | | ActionTypeClass ActionType = new ActionTypeClass();
|
| | | ActionType.TemplateID = Task.TemplateID;
|
| | | ActionType.CurTimes = Task.CurTimes;
|
| | | ActionType.GotTimes = Task.GotTimes;
|
| | | WeekPartyDayInfo.ActionType[k] = ActionType;
|
| | | }
|
| | | WeekPartyDayInfoDic.Add((int)DayInfo.DayIndex, WeekPartyDayInfo);
|
| | | }
|
| | | }
|
| | |
| | | TimeDayBeginAndOver[1] = TimeDay;
|
| | | }
|
| | | LimitLV = info.LimitLV;
|
| | |
|
| | | AdvanceMinutes = info.AdvanceMinutes;
|
| | | for (int i = 0; i < info.DayCnt; i++)
|
| | | {
|
| | | int Index = i;
|
| | |
| | | }
|
| | | public int GetRewardNumber(int Day, int ID)//获取领奖次数
|
| | | {
|
| | | int Num = -1;
|
| | | int Num =0;
|
| | | if (WeekPartyDayInfoDic.ContainsKey(Day))
|
| | | {
|
| | | var WeekPartyDay = WeekPartyDayInfoDic[Day];
|
| | |
| | | DateTime time2 = new DateTime(TimeUtility.ServerNow.Year, TimeUtility.ServerNow.Month, TimeUtility.ServerNow.Day, TimeUtility.ServerNow.Hour, TimeUtility.ServerNow.Minute, TimeUtility.ServerNow.Second);
|
| | | TimeSpan ts = time2.Subtract(time1);
|
| | | Day = (int)ts.TotalDays;
|
| | | DebugEx.LogError("输出当前的天数" + Day);
|
| | | DayNow = Day;
|
| | | if (Day <= 0)
|
| | | {
|
| | | Day = 0;
|
| | | }
|
| | | // DebugEx.LogError("输出当前的天数" + Day);
|
| | | if (DayNow != Day && Day<7)
|
| | | {
|
| | | DayNow = Day;
|
| | | if (WeekPartyDayInfoUpdate != null)
|
| | | {
|
| | | WeekPartyDayInfoUpdate();
|
| | | }
|
| | | }
|
| | | |
| | | }
|
| | |
|
| | | public void SendGetWeekParty(int day, int temdayplateID)//领取周狂欢活动奖励
|
| | |
| | | bool IsBool = IsDayReward(day, type);
|
| | | if (point >= item.NeedPoint && !IsBool)
|
| | | {
|
| | | return RedPointState.Simple;
|
| | | return RedPointState.GetReward;
|
| | | }
|
| | | }
|
| | | for (int i = 0; i < WeekPartyDay.TemplateList.Length; i++)
|
| | |
| | | }
|
| | | if (TaypeNumber > 0 && rewardNum< number)
|
| | | {
|
| | | return RedPointState.Simple;
|
| | | return RedPointState.GetReward;
|
| | | }
|
| | | }
|
| | | }
|
| | |
| | | DateTime timeEnd = new DateTime(time2.Year, time2.Month, time2.Day, hour, 0, 0);
|
| | | DateTime timeNow= new DateTime(TimeUtility.ServerNow.Year, TimeUtility.ServerNow.Month, TimeUtility.ServerNow.Day, TimeUtility.ServerNow.Hour, TimeUtility.ServerNow.Minute, TimeUtility.ServerNow.Second);
|
| | | int PlayerLv = PlayerDatas.Instance.baseData.LV;
|
| | | if (PlayerLv >= LimitLV && timeNow >= timeStar && timeNow < timeEnd && !_IsOpen)
|
| | | if (PlayerLv >= LimitLV && timeNow >= timeStar && timeNow < timeEnd && !isOpenNow)
|
| | | {
|
| | | isOpenNow = true;
|
| | | _IsOpen = true;
|
| | | if (IsOpenEvent != null)
|
| | | {
|
| | |
| | | }
|
| | |
|
| | | }
|
| | | if (timeNow > timeEnd && _IsOpen)
|
| | | if (timeNow > timeEnd && isOpenNow)
|
| | | {
|
| | | isOpenNow = false;
|
| | | _IsOpen = false;
|
| | | if (IsOpenEvent != null)
|
| | | {
|
| | |
| | | }
|
| | | return Isbool;
|
| | | }
|
| | |
|
| | | public bool IsPreviewTime()//是否再预览时间
|
| | | {
|
| | | bool _bool = false;
|
| | | var time1 = TimeDayBeginAndOver[0];
|
| | | var time2 = TimeDayBeginAndOver[1];
|
| | | if (TimeDayBeginAndOver.Length <= 0 || time1 == null || time2 == null)
|
| | | {
|
| | | return _bool;
|
| | | }
|
| | | int hour = 0;
|
| | | if (ResetType == 0)
|
| | | {
|
| | | hour = 0;
|
| | | }
|
| | | else
|
| | | {
|
| | | hour = 5;
|
| | | }
|
| | | DateTime timeStar = new DateTime(time1.Year, time1.Month, time1.Day, hour, 0, 0);
|
| | | var TimeStar2 = timeStar.AddMinutes(-AdvanceMinutes);
|
| | | DateTime timeNow = new DateTime(TimeUtility.ServerNow.Year, TimeUtility.ServerNow.Month, TimeUtility.ServerNow.Day, TimeUtility.ServerNow.Hour, TimeUtility.ServerNow.Minute, TimeUtility.ServerNow.Second);
|
| | |
|
| | | if (timeNow >= TimeStar2 && timeNow < timeStar)
|
| | | {
|
| | | _bool = true;
|
| | | }
|
| | | return _bool;
|
| | | }
|
| | | } |
| | | |
| | | |