System/FindPrecious/BossIntroduceBehaviour.cs
@@ -120,7 +120,16 @@ break; case FindPreciousType.DemonJar: var demonJarConfig = Config.Instance.Get<DemonJarConfig>(bossId); undoubtedlyRewards = demonJarConfig.MustItemID; switch (PlayerDatas.Instance.baseData.Job) { case 1: undoubtedlyRewards = demonJarConfig.MustItemIDJob1; break; case 2: undoubtedlyRewards = demonJarConfig.MustItemIDJob2; break; } unusualRewards = demonJarConfig.RareItemID; break; }