System/MainInterfacePanel/MainInterfaceWin.cs
@@ -938,9 +938,16 @@ _ExpSlider.stage = NowLv; _ExpSlider.value = (float)ExpValueFloat; } if ((float)Math.Round((double)nowVlaue / maxValue, 2, MidpointRounding.AwayFromZero) >= 1f) { _ExpRate.text = "99.9%"; } else { _ExpRate.text = (float)Math.Round((double)nowVlaue / maxValue, 2, MidpointRounding.AwayFromZero) * 100 + "%"; } } } void Updatefighting(PlayerDataRefresh _tCDBPlayerRefresh)//数据的刷新 {