| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Monday, July 31, 2017 |
| | | //-------------------------------------------------------- |
| | | using UnityEngine; |
| | | using System.Collections; |
| | | |
| | | namespace Snxxz.UI { |
| | | |
| | | public struct Item { |
| | | public int id; |
| | | public int count; |
| | | public Item(int _id,int _count) { |
| | | this.id = _id; |
| | | this.count = _count; |
| | | } |
| | | } |
| | | |
| | | public struct AwardItem |
| | | { |
| | | public Item item; |
| | | public int isBind; |
| | | } |
| | | } |
| | | |
| | | |
| | | |
| | | //--------------------------------------------------------
|
| | | // [Author]: 第二世界
|
| | | // [ Date ]: Monday, July 31, 2017
|
| | | //--------------------------------------------------------
|
| | | using UnityEngine;
|
| | | using System.Collections;
|
| | |
|
| | | namespace Snxxz.UI
|
| | | {
|
| | |
|
| | | public struct Item
|
| | | {
|
| | | public int id;
|
| | | public int count;
|
| | | public bool bind;
|
| | |
|
| | | public Item(int _id, int _count)
|
| | | {
|
| | | this.id = _id;
|
| | | this.count = _count;
|
| | | this.bind = false;
|
| | | }
|
| | |
|
| | | public Item(int _id, int _count, bool _bind)
|
| | | {
|
| | | this.id = _id;
|
| | | this.count = _count;
|
| | | this.bind = _bind;
|
| | | }
|
| | | }
|
| | |
|
| | | public struct AwardItem
|
| | | {
|
| | | public Item item;
|
| | | public int isBind;
|
| | | }
|
| | | }
|
| | |
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| | |
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| | |
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